Games

Rogue Legacy: One of the Most Important Stories of 2013

roguelegacy

Rogue Legacy. Have you heard of it? Likely not.

An independent video game released by Cellar Door Games (consisting of brothers Kenny and Teddy Lee), Rogue Legacy is, for lack of a better descriptor, a ball-buster of a game. Taking inspiration from both platforming titles and the classic roguelike genre, your goal as a player is to traverse a procedurally generated castle that changes its internal shape each time that it is entered. But we’re not here to talk about game mechanics, we’re here to talk about story. (more…)

Dusk to Dusk; How a Harbinger Was Born

arena

Hey gang. I know it’s been a while since we’ve come and talked to you guys, and for that we’re sorry. There wasn’t anything in the way of DOING that, except for the very reason that this blog exists: writing.

I know this has been said BEFORE, but this time it’s for real: The Dusk Harbinger is finished. How is this different than times before? Because I have personally put my quality seal of approval on it; it is DONE. What else have I said before? It takes however long it takes to get done and however many words that requires. The very first book in the Twisted World series is “content complete”: there is nothing left to add, all that is left is cleaning, editing, and testing.

(more…)